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"Prince of Persia: The Lost Crown": Instead of princesses, princes are now kidnapped

It was these buttery-smooth animations that Amir Fassihi simply couldn’t get enough of in 1989. At that time, the Jump ‘n’ Run Prince of Persia had just been released on the Apple II. “I fell in love with the game, with the game mechanics,” says Fassihi, who was born in Tehran. Today he works in Vancouver as a game developer – because Prince of Persia inspired him to develop games. Now, 35 years after the original, the new game in the series is released, Prince of Persia: The Lost Crown (PC, Switch, PlayStation 4/5, Xbox One/Series). And Fassihi is really looking forward to it: because for the first time the protagonist speaks his native language.

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